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Ageia, founded in 2002, was a fabless semiconductor company. Ageia acquired NovodeX, the company who created Physx – a Physics Processing Unit chip capable of performing game physics calculations much faster than general purpose CPUs; they also licensed out the PhysX SDK (formerly NovodeX SDK), a large physics middleware library for game production. Ageia was noted as being the first company to develop hardware designed to offload calculation of video game physics from the CPU to a separate chip. Prior to this, solutions from ATI and Nvidia had not been planned nor announced. Soon after the Ageia implementation of their PhysX processor, Nvidia and ATI announced their own physics implementations. 1st September 2005, AGEIA acquires Meqon, a physics development company based in Sweden. Known for its forward-looking features and multi-platform support, Meqon earned international acclaim in the games world for its physics technology incorporated in 3D Realms’ Duke Nukem Forever and Saber Interactive’s TimeShift.〔(AGEIA Acquires Meqon Research AB ), MOUNTAIN VIEW, Calif. — September 1, 2005〕 On February 4, 2008, Nvidia announced that it would acquire Ageia.〔Smalley, Tim. "Nvidia set to acquire Ageia" bit-tech.net, 4 February 2008. Accessed at http://www.bit-tech.net/news/2008/02/04/nvidia_set_to_acquire_ageia/1 on 5 February 2008.〕 On February 13, 2008, the merger was finalized.〔(NVIDIA completes Acquisition of AGEIA Technologies ), NVIDIA, SANTA CLARA, CA — FEBRUARY 13, 2008 (press-release)〕〔(Nvidia finalises Ageia deal, details future plans ), Tim Smalley, 14th February 2008, bittech〕 The PhysX engine is now known as Nvidia PhysX. ==References== 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Ageia」の詳細全文を読む スポンサード リンク
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