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AmBX (officially stylised amBX) is a technology (originally developed by Philips) for controlling incandescent and white/coloured LED lighting and other compatible peripherals. This allows lighting designers, and entertainment media providers to generate custom designed lighting environments that are triggered by compatible peripherals (such as lights). The patents for the technology are now owned by a British company based in Redhill, amBX UK LTD. AmBX licenses the technology to entertainment producers at no charge. ==Features== amBX technology allows sound and video to be interpolated and mapped to a 3 dimensional space, rendering effects via amBX enabled peripherals (lights or other output devices) in real time, allowing lighting effects to “move” around the space. Additional enabled peripherals can be added at any time which are automatically included in the output pallette, allowing scripts (designed effects ) to be ported to different locations utilising different peripherals, if required, where the technology can render a similar experience without the original hardware peripheral set up. Basic peripheral control is also available and the technology can layer different effects that act in unison. Ultra fine control of an entertainment space is offered via this layering technique and the technology can control (lighting, for instance) in multiple zones simultaneously (see lightscapes below). amBX is a technology to control enabled peripherals (via generic input, scripted scenes or embedded code) to synchronise with any video game, audio and video output in real time. amBX-enabled peripherals offer many effects; lighting, airflow, vibration and others. As well as LED lights, rumble kit and fans, other types of peripherals which have been prototyped include heat and water atomisers. The events triggering effects as well as having the ability to be layered can have a ‘rest’ mode (effect) which can be generated when output triggers are inactive. The technology is backward compatible with previous entertainment sources (including video and PC games). Sources which have specially scripted, embedded AmBX code, can trigger a designer specific reaction to on-screen video and audio output. amBX has a proprietary professional hardware product (amBIENT XC)〔(amBX in Professional Lighting )〕 but allows other hardware manufacturers with a licensing agreement to develop AmBX-enabled hardware capable of delivering a compatible experience. AmBX technology (via the amBIENT XC) also communicates with lighting industry standard control interfaces and light sources via the DMX512 control protocol. AmBX technology is available for the home user, PCs and professional and commercial lighting (stage, retailers, bars, restaurants, clubs, AV installations and offices). Game consoles, mobile phone software, cinema and other entertainment media are also expected to follow.〔(amBX wiki )〕 The XC controls lighting via “Lightscapes”, these are designed control parameters that display lighting in the fashion that designers require. Some react to music, others to video, and yet others to designed control parameters. Future applications are claimed to be extremely varied. For instance, an AmBX lightscape could be produced that simulated natural daylight over time, including the natural shading movement of cloud cover. Trials are being considered for lightscapes to act as a prevention for colic and other medical conditions. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「AmBX」の詳細全文を読む スポンサード リンク
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