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Astrosmash : ウィキペディア英語版
Astrosmash

''Astrosmash'' is a video game for the Intellivision videogame console, designed by John Sohl, and released by Mattel Electronics in 1981. The game involves using a laser cannon to destroy falling meteors, bombs, and other targets.〔''Astrosmash'', Mattel Electronics (1981).〕 More than one million copies were sold, and the game replaced ''Las Vegas Poker & Blackjack'' as the game included with the Intellivision console.
==Basic description==
The Intellivision game catalog features the exciting caption, "Spin. Blast. And drop into hyperspace to avoid a killer asteroid shower. Power on. Attack computer engaged. Fire a quick burst at the alien antagonists. Got 'em!"〔Intellivision game catalog, Mattel Inc. (1982).〕〔(intellivisionlives.com )〕 The actual package gives a more specific description: "You're in command of a battery of laser guns. You have unlimited ammo and a lot of targets! You can roll up big scores by hitting a spectactular barrage of falling rocks, bombs, guided missiles and attacking UFOs..."〔
''Astrosmash'' resembles a cross between the early arcade games ''Space Invaders'' and ''Asteroids''. The player controls a laser cannon that can scroll left or right along a flat plane in order to target falling objects, such as large or small meteors, large or small spinning bombs, and guided missiles, as well as a UFO that crosses the screen from time to time at higher levels.〔 Low hills and stars are seen in the background. Unlike in ''Space Invaders'', the player does not face direct enemy fire, cannot hide beneath bunkers, and the game does not end when targets hit the ground.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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