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| discontinued = October 31, 2013 | genre = Real-time strategy | series= | modes = Multiplayer | platforms = Microsoft Windows | media = }} ''BattleForge'' is a discontinued video game that was developed by EA Phenomic and published by Electronic Arts. It was released on Windows in March 2009. A demo was released in the same month. ''BattleForge'' is an online card-based real-time strategy (RTS) game. The game's servers were shut down on October 31, 2013 at midnight UTC. On its initial release, the game revolved around trading, buying and winning through means of micro-transactions, though micro-transactions were not required for playing the game, only for buying new cards. On May 26, 2009, ''BattleForge'' became a Play 4 Free branded game with fewer cards initially available (32 cards and no points). The retail version came with all of the starter decks (One for each element, 64 cards) and 3,000 ''BattleForge'' points. On September 4, 2013, EA announced the closing of the game in an email to registered players, effective October 31, 2013. The game's virtual currency was distributed to each player on a 2 point per day basis, but only if the player has played at least 15 minutes that day. Through this, all micro-transactions were available to all players, but doing them without purchasing the retail version of the game or any virtual currency was possible, only slow. Since June 2015 a group has started working on reverse engineering the game code to create a server for the game to run again. This uses 100% of the game features without cash needed to buy BFP which was needed when EA ran the servers. ==Features== There were a total of 383 cards available, almost equally divided between the powers of fire, frost, nature, and shadow. After an update, combinations of shadow/fire, frost/nature, frost/shadow and fire/nature were introduced, as well as legendary cards. Players could buy and sell cards at an in-game auction house, using BattleForge Points (BF Points), an in-game currency. Players could also invite each other to conduct a direct trade. There was a PvE mode (player versus environment) and a PvP mode (player versus player). In the PvE mode, players could complete missions. Some of these missions could only be played by 1 player, while others could be played with 2, 4 or 12 players. There were three modes available in missions: standard, advanced and expert. In order to unlock advanced and expert modes, players would have to complete the series of missions on standard mode first. The rewards for the missions were gold, card upgrades and PvE experience points. These experience points would increase a player's PvE level. For PvP, players could choose between ranked and unranked PvP. Unranked PvP would not give any rewards, but could be useful for testing cards and strategies or for a simple, friendly match. Ranked pvp would give players gold, Elo points and tokens as reward. Gold and tokens could be traded for card upgrades, while ELO points would increase a player's PvP level. BattleForge supported DirectX 11's hardware tessellation feature on PC systems with DirectX 11 installed, which was subject to operating system and graphics card compatibility. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「BattleForge」の詳細全文を読む スポンサード リンク
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