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・ Battlement Mountain
・ Battlement Mountain (disambiguation)
・ Battlement National Forest
・ Battlements Nunatak
・ Battlemind
・ Battlemorph
・ Battleplan
・ Battleborn (video game)
・ BattleBots
・ BattleBots (video game)
・ Battlebowl
・ Battlebridge Basin
・ Battleby
・ Battlecade Extreme Fighting
・ BattleCards
Battlecars
・ Battlecat (record producer)
・ Battlecat production discography
・ Battlecross
・ Battlecruiser
・ Battlecruiser 3000AD
・ Battlecruiser Squadron (United Kingdom)
・ Battlecry (Two Steps from Hell album)
・ BattleCry Studios
・ Battlecry Under a Wintersun
・ Battledore and shuttlecock
・ Battledown
・ Battledown Cross
・ Battledragon
・ BattleDragons


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Battlecars : ウィキペディア英語版
Battlecars
''Battlecars'' is a simple wargame based upon the ''Mad Max'' genre of a post-apocalyptic world dominated by aggressive, warring gangs. It was first published by Games Workshop in the early 1980s and the game designers were Gary Chalk and Ian Livingstone.
Each player has one or more "battlecars" that are equipped with machine guns, flamethrowers, spike droppers and the like, with much taken from the cinematic James Bond mythology of modified vehicles.
The simple game mechanics allowed for quick and entertaining game play, with damage being marked off using card counters. The game was too simple for some more mature players, given its relatively basic rules and lack of capacity to design unique vehicles. It is possible that the game was intended to capitalise on the popularity at the time of ''Car Wars'' game published by Steve Jackson Games. The game was not successful and has been forgotten by the general public. The production values of the game, however, were higher than those of the early versions of ''Car Wars''.
One expansion set for this game was released, ''Battlebikes'' introducing motorcycles and also handling some errata.
A licensed, Swedish language, version of the game was published by Target Games under the name ''Combat Cars''.
In the autumn of 1984, Games Workshop released ''Battlecars'' as a computer game for the ZX Spectrum. It was written by SLUG (a Harlow co-operative of ex-programmers from Red Shift).〔("From Tin Soldiers to Computer Games" ); ''CRASH'' issue 9, October 1984; retrieved from CRASH The Online Edition〕 It was launched alongside two other Games Workshop titles, D-Day and Tower Of Despair.
Later in the 80s Games Workshop released a new product named ''Battlecars, however this was for an expansion box of car models for their separate road-based wargame of ''Dark Future'' and was not connected to, or compatible with, the original game.
==Notes==


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Battlecars」の詳細全文を読む



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