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Battlefield 1942 : ウィキペディア英語版
Battlefield 1942

''Battlefield 1942'' (sometimes known as BF1942) is a 3D World War II first-person shooter video game developed by Swedish company Digital Illusions CE (DICE) and published by Electronic Arts for Microsoft Windows and OS X. The game can be played in single-player mode against the video game AI or in multiplayer mode against players on the Internet or in a Local Area Network. It is also a popular platform for mod developers, with a large number of released modifications that alter the gameplay and theme.
In-game, players assume the role of one of five classes of infantry: Scout, Assault, Anti-Tank, Medic, and Engineer. Players also have the ability to fly various World War II fighter aircraft and bombers, navigate capital ships, submarines and aircraft carriers, man coastal artillery defenses, drive tanks, APCs and jeeps, and take control of anti-aircraft guns and mounted machine guns.〔(【引用サイトリンク】url=http://b-42.webs.com/ )
Each battle takes place on one of several maps located in a variety of places and famous battlefields in all of the major theaters of World War II: the Pacific, European, North African, Eastern, and Italian Fronts. Combat is always fought between the Axis Powers and the Allies. The location determines which nation-specific armies are used (for example, on the Wake Island map, it is Japan versus the United States, while on the El Alamein map, it is Germany versus the United Kingdom). The maps in ''Battlefield 1942'' are based on real battles and are somewhat realistically portrayed. On 11 November 2012, EA announced that Battlefield 1942 can be downloaded for free on Origin celebrating Battlefield's 10th Anniversary, naming it the game that started it all. EA has since removed the product from Origin because of the GameSpy shutdown.〔(【引用サイトリンク】url=http://blogs.battlefield.com/2012/11/download-bf1942-for-free/ )
==Gameplay==

The gameplay of ''Battlefield 1942'' generally has a more co-operative focus than previous games of this nature, as it is not only important to kill the opposition but to also hold certain "control points" around the map. Capturing control points allows the team to reinforce itself by enabling players and vehicles to spawn in a given area. Consequently, capturing and controlling control points also reduces enemy reinforcements. ''Battlefield 1942'' was one of the first mainstream games to represent a dramatic shift in FPS game play mentality not only favoring individualism, but simultaneously encouraging teamwork and coordination.
The default game play mode, Conquest, centers on the capture and control of control points; once a team captures a control point, its members can respawn from it. When a team loses control of all their control points, they cannot respawn. And if no one is alive, the team with no "spawn" points loses.
Games are composed of rounds. A team wins the round when the other team runs out of tickets. A team loses tickets when its members are killed, but also when the other team holds a majority of the capture points on the map (typically when a team holds the majority of the capture points). Therefore, sometimes the winning team must hunt down straggling or hiding enemy forces at the end of a round.
Spawn tickets also play a vital role in the success of both teams. Every time a player on a team dies and respawns, his team loses one ticket. Every team starts each round with between 150 and 300 tickets, depending on the team's role (e.g., defense). Teams also gradually lose tickets depending on how many spawn points they control. As a general rule, the fewer spawn points controlled by a team, the more tickets they lose. For a team of 32 on a 64 player map, with 150 tickets, this means a little less than 5 re spawns or deaths on average for every player if they hold their starting spawn points.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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