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BeamNG.drive is a vehicle simulation game which is being developed and published by the startup company BeamNG for Microsoft Windows. BeamNG.drive features unique soft-body physics. == Development == In late May 2012, BeamNG released a video on YouTube titled "Revolutionary soft-body physics in CryEngine3". Originally, BeamNG was to be based on the CryEngine3 rendering engine, but the implementation to the driving game filled it with bugs, leading development to be rolled over to the Torque 3D engine. BeamNG.drive relies heavily on coding in Lua. BeamNG.drive uses packets of local data using the Lua network system while the game is operating in order to complete the complex physics equations during game-play. BeamNG started its website, (beamng.com ) in August 2012 to begin rolling out news of their development of the simulator. Also with the release of the website came a public forum and a developer's blog. The community has grown exponentially to about 104,000 Members with about 15,000 Active Members since the start of the website (as of July 2015). The game was placed on an open vote on Steam Greenlight on 12 February 2014. Just eight days later, it was greenlit.〕 From September 2014 to February 2015, BeamNG.drive developers released optional experimental versions to the public. The experimental versions contained all the latest features in BeamNG.drive. The ''Steam Early Access'' ''Update'' was later released officially on Steam as Early Access on 29 May 2015. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「BeamNG.drive」の詳細全文を読む スポンサード リンク
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