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BigWorld : ウィキペディア英語版
BigWorld

BigWorld is an Australian company formed in 2002 that develops and licenses a middleware development tool suite for the creation of massively multiplayer online games (MMO) and virtual worlds. In 2007, BigWorld was recognized as the industry leader in UK's Develop magazine〔(【引用サイトリンク】title=MMO Engine Round-Up )
On 7 August 2012 Wargaming.net acquired BigWorld middleware firm for $45M.〔(Wargaming acquires BigWorld middleware firm for $45M (exclusive) )〕
By a statement of the Development in January 2015 BigWorld stopped the development and support of the Indie Edition.
==Technical Overview==
BigWorld Technology provides an underlying software architecture needed for game developers to build MMO's and online games. The 3D client technology is built for Windows PC and browser, and is available on iOS, Xbox360 and PlayStation 3 via network API. The back-end server solution is implemented under Linux, with a Python API scripting environment. The tool suite includes content creation tools, server monitoring tools and support. BigWorld Technology also integrates various 3rd party plugins such as Umbra (Occlusion Culling), Scaleform (User Interface Creation), Speedtree (Foliage), and Vivox (VOIP).

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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