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BreakQuest
''BreakQuest'' is a multi-platform brick buster game created by Nurium Games, later ported to Mac OS by Red Marble Games. It was released on November 16, 2004, and was published by Stardock as part of TotalGaming.net. PSP Minis version developed and published by Beatshapers released in Europe/Asia with PSP Go launch, October 1, 2009. It was later released in the North America region for PSP Go on March 18, 2010.〔http://blog.us.playstation.com/2010/03/18/playstation-store-update-128/〕 ==2D physics engine== The most unusual aspect of the game is the use of the (DynaMo ) physics engine. The engine enables all the objects in a level to interact with each other in a simulated physics environment. This allows for much more interesting gameplay, as the blocks and other objects respond realistically to collisions with the ball and each other. In many levels, some blocks or objects hang on strings that spin or move when hit, or are otherwise mobile. Sometimes, this can become chaotic as dozens of blocks, balls, and objects fly around and bump into each other. The use of the physics engine makes the levels in BreakQuest very dynamic, as opposed to the static brick formations seen in traditional breakout levels.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「BreakQuest」の詳細全文を読む
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