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Brusquembille is a historical French 3-card trick-and-draw game for two to five players using a 32-card piquet pack. The game has random trumps. Side-payments are made for keeping or winning aces and tens. The Brusquembille rules published in 1718 are the earliest surviving rules of an Ace–Ten card game. Cards have precisely the same card-point values as in a number of modern games such as Skat. ==Basic game mechanism== When three or five play, two sevens are removed to make the number of cards divisible by the number of players. When four play, they can form two partnerships. Partners sit on the same side so that they can consult each other's hand. Each player is dealt 3 cards. The first card from the remaining stock is put face-up and crosswise under the stock. It determines the trump suit and will be the last card drawn during the game. Eldest hand leads to the first trick. Players need not follow suit, but may play any card. The trick is won by the player who played the highest trump, or if no trump was played by the player who played the highest card of the suit led. So long as the stock is not empty, the winner of the trick takes a card from the stock to fill up his or her hand, and the other players do the same. In any case the winner of a trick leads to the next trick. When trick-play is over, players count the card-points in the tricks they have won. The player who has the most card-points wins the deal. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Brusquembille」の詳細全文を読む スポンサード リンク
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