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Words near each other
・ Cuanza
・ Cuanza Norte Province
・ Cuanza River
・ Cuanza Sul Province
・ Cuanza vlei rat
・ Cuao River
・ Cuapetes
・ Cuapetes agag
・ Cuapetes amymone
・ Cuapetes andamanensis
・ Cuapetes elegans
・ Cuapetes lacertae
・ Cuapiaxtla (municipality)
・ Cuapiaxtla de Madero
・ Cuareim
Cuarenta
・ Cuarenta Casas
・ Cuarnens
・ Cuarny
・ Cuarte de Huerva
・ Cuartel de Santa Lucia
・ Cuartel de Santo Domingo
・ Cuartel del Conde-Duque
・ Cuartelez, New Mexico
・ Cuartero, Capiz
・ Cuarteron Reef
・ Cuarteto
・ Cuarteto Casals
・ Cuarteto d'Aida
・ Cuarteto Latinoamericano


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Cuarenta : ウィキペディア英語版
Cuarenta

Cuarenta is the national card game of Ecuador. It is a fishing game played with the standard 52 card pack of Anglo-American playing cards, but all 10s, 9s and 8s are omitted (ace is low).
This card game is almost exclusively played in Ecuador. The name of the game, ''cuarenta'' is Spanish for the number 40 (forty). This refers to the number of points that are required to win a chica (small division of the game) and also to the number of cards used to play it. Two chicas or the first chica with zapatería (loss of the chica by scoring less than ten points) win the game (a completed game is called a "mesa", literally meaning "table", which in this context refers to "match"). The game can be played by 2 players, or 4 players split into two teams.
The score is kept with two kinds of chips, the two-point tantos (points) and the ten-point perros (dogs). When a standard 52 card pack is used, the 8s, 9s and 10s can be used to keep the score.
==Game==

Five cards are dealt to each player, given out as a batch of five cards at a time. The opponent of the dealer or the opponents of the dealer's team are given ten points if there are any irregularities during the deal itself, and the dealer's turn is handed over to the opponent ("pasa la mano con diez", hand over the hand with ten points). A typical indication of these irregularities is that the dealer finds himself or herself with 4 or 6 cards in his or her hand after the second deal. The cards left over after the first deal are placed face down on a stack to the side.
Before the first individual turn after each deal, special announcements have to be made by each player if applicable. These are the ''doble ronda'' (four cards of the same rank) and the ''ronda'' (gathering of people, patrol, gang; three cards of the same rank). A ''doble ronda'' automatically wins the game; a ''ronda'' scores two points.
The player to the dealer's right begins. The turn to play passes counterclockwise. Each player plays one card face up onto the table. Cards on the table may be captured by the opponent. If cards are captured, they are placed face down in front of the player or his teammate. Played cards remain on the table until they are captured or the round ends. Cards can be captured in the following three ways: ''matching'' (card same rank as on the table; player places matching card onto own pile), ''addition'' (two cards add to the value of the other; a 2 and a 4 can be captured by a 6; an ace, a 2 and a 4 can be captured by a 7; cards with pictures have no value and cannot be captured this way), and ''sequence'' (a card captured by matching or addition entitles the picking of the next higher card; matching a 2 entitles the capturing of the 3 and 4 (etc.), as well, should there be any). Note that, due to the absence of 8s, 9s, and 10s, the Jack follows the 7 in sequence. A table with the cards 3 4 J Q K can be cleaned with a 7 (3 and 4 add to 7, then J Q K continue the sequence), capturing a total of 6 cards. The Ace does not follow the King. The Ace counts as one for all purposes of this game.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Cuarenta」の詳細全文を読む



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