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・ DarkSide
・ Darkside (band)
・ Darkside (Necrophobic album)
・ Darkside (novel)
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・ Darkside (Tim Minchin album)
・ Darkside / Stay Awake
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DarkSpace
・ Darkspace
・ Darkspace (band)
・ Darkspore
・ DarkSpyre
・ Darkstalkers
・ Darkstalkers (comics)
・ Darkstalkers (TV series)
・ Darkstalkers 3
・ Darkstalkers Resurrection
・ Darkstar (band)
・ Darkstar (comics)
・ DarkStar One
・ Darkstars
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DarkSpace : ウィキペディア英語版
DarkSpace

''DarkSpace'' is a massively multiplayer real-time strategy computer game developed by PaleStar. Released in December 2001,〔 DarkSpace involves multiplayer spaceship combat between three player-controlled factions.
DarkSpace takes place in a persistent universe, referred to in-game as "The MetaVerse", where players choose from several types of ships and fight for control of planets. It also uses instanced "Scenario" servers, where factions battle for control of a single solar system.
DarkSpace has a long and varied development history. The game began as a small personal project, survived several deals with multiple publishers, and is run today by a mostly volunteer staff on an open sourced game engine.
==Gameplay==
Players begin by selecting one of three factions. Two factions are human: the ''United Galactic Trade Organization'' (UGTO) with sleek and well-rounded ships, and the ''Interstellar Cultural Confederation'' (ICC) with good long-range capabilities. Players can also choose the alien K'Luth, who pilot fast organic ships and are masters of hit and run tactics. DarkSpace also contains several non-player factions to interact with, such as the ''Machine Intelligence'' (MI) race, opportunistic space Pirates, and several other rare and bizarre alien entities.
Players then choose a starship. DarkSpace has several types of ships, such as battleships, troop transports, supply vessels, and even space stations. Each ship type has different capabilities and plays a unique role in the game. Scout ships, for example, can reveal enemy positions, while heavy cruisers are built for attacking other ships. Players are not limited to a single ship that they "own"; they can return to a shipyard or home gate at any time and select a new ship.〔DarkSpace Manual. ("5.4 Choosing Your Ship" ), Retrieved Feb 1 2010.〕 Players can also store modified ship layouts in a personal storage "garage".〔
New players start with the rank of 'midshipman', and are restricted to the smallest ship types. To control larger ships the player must earn higher rankings by accumulating "Prestige Points", which are awarded for various tasks such as damaging enemy ships, bombing and capturing planets, building planetary structures, and repairing the ships of teammates. Most ships not only require a minimum rank but also one or more specific "badges" before they can be piloted. To fly a larger combat ship, for example, a player has to achieve the "Bronze Combat" badge by inflicting 50 points of damage to enemy ships.
DarkSpace emphasizes tactical combat: players are able to finely control details of their ship's attack and defense maneuvers. It also emphasizes teamwork and organization: since most ships play very specialized roles, battles can often be won more easily and prestige earned more quickly if players work together as a team. In the larger scheme, faction control of areas in the MetaVerse requires coordination and communication between large groups of players.
Although the game takes place in space and uses a 3D graphics engine, gameplay is restricted to a 2D dimensional plane.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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