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Deathlord : ウィキペディア英語版
Deathlord

Deathlord is a 1987 role-playing video game created by Al Escudero and David Wong. It was published by Electronic Arts for the Apple II and Commodore 64 computer systems. The game set itself apart by its Japanese flavor, immense game world and length of play.
''Deathlord'' has a world of 16 continents, 128 unique monsters, and twenty dungeons, yet fits on only 2 double-density 5¼" floppy disks as it compresses blocks of identical squares on a map.
There is only one savegame slot, and the game frequently autosaves, by design, if the party moves to another location, or a party member dies. A party, once killed, needs a new party to resurrect them.
== Story ==
The Emperor's kingdom is under attack from the Deathlord's forces. The party must venture into Hell, defeat the Deathlord, and return. According to the box, seven words, six items, and the adventurers' incompetence stands in the way.
The plot is nonlinear and once the party fulfills the Emperor's initial quest of defeating the wizard beneath the castle, the party has no set activity. They must find items to protect themselves from acid, fire, darkness and magic walls, along with a special weapon that can defeat the Deathlord.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Deathlord」の詳細全文を読む



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