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''DeathTrack'' (not to be confused with the 2000 PC sequel to Rollcage, Death Track Racing) was a first person futuristic driving computer game produced for the PC by Dynamix and published by Activision in 1989. It was created by Tom Collie, Mark Brenneman, Darek Lukaszuk and Bryce Morsello.〔(Deathtrack for DOS (1989) - MobyGames )〕〔(MobyGames - Tom Collie )〕〔(MobyGames - Mark Brenneman )〕〔(MobyGames - Darek Lukaszuk )〕〔(MobyGames - Bryce Morcello )〕 ==Description== There are two ways to win a race: be the first, or be the only one. Based in a futuristic America, the player races on various tracks across the country for money, which can be spent on armor, weapons and other modifications to protect and use against the competition. The player chooses from one of three cars (either "The Hellcat" for high speed, "The Crusher" for high firepower or "The Pitbull" for heavy armor) and begins racing against other drivers, including: * Sly * MotorManiac * Wrecker * Melissa * MegaDeath * Killer Angel * Lurker * Preying Menace * Crimson Death The player starts with $10,000 to spend on weapons, and earns more money by winning races. For each item the player buys, there are three variants: small/ineffective, medium/good and large/best. The game uses 16-color EGA/Tandy (256-color MCGA/VGA, 2-color Hercules MDA, 4-color CGA) graphics to display photos of opponents and the 10 American cities in which the player raced. The track for each city is unique, as is each opponent's 3D polygonal car. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Deathtrack」の詳細全文を読む スポンサード リンク
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