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Dextroscope : ウィキペディア英語版
Dextroscope

The Dextroscope is a Virtual Reality (VR) environment designed to provide medical professionals with deeper understanding of a patient's complex 3D anatomical relationships and pathology. Although its main intended purpose is to enable surgeons to plan a surgical procedure (in particular, neurosurgery), it has also proven useful in research in cardiology
, radiology and medical education.
The Dextroscope allows its user to interact intuitively with a Virtual Patient. The Virtual Patient is composed of computer-generated 3D multi-modal images obtained from any DICOM tomographic data including CT, MRI, MRA, MRV, functional MRI and CTA, PET, SPECT and DTI. It can work with any multi-modality combination, supporting polygonal meshes as well.
The user sits at the Dextroscope 3D interaction console and manipulates the Virtual Patient using both hands in a similar manner to how one would manipulate a real object. Using stereoscopic visualisations displayed via a mirror, the Dextroscope user sees the Virtual Patient floating behind the mirror but within easy reach of the hands and uses flexible 3D hand movements to rotate and manipulate the object of interest. The Dextroscope allows virtual segmentation of organs and structures, making accurate 3D measurements, etc.
In one hand the user holds an ergonomically shaped handle with a switch that, when pressed, allows the 3D image to be moved freely as if it were an object held in real space. The other hand holds a pencil shaped stylus that is used to select tools from a virtual control panel and perform detailed manipulations and operations on the 3D image. The user does not see the stylus, handle or his/her hands directly, as they are hidden behind the surface of the mirror. Instead he/she sees a virtual handle and stylus calibrated to appear in exactly the same position as the real handle and stylus. The business end of the virtual handle can be selected to be anything that the software can create - drill tool, measurement tool, cutter, etc. Experience has shown that it is unnecessary to model the user's hands, provided that he/she can see and feel the real tools and that these perceptions match the virtual scene. This is highly advantageous since the hands would otherwise clutter the workspace and obscure the view of the object of interest.〔Poston, T., Serra, L., 1996. ''Dextrous Virtual Work. Commun. ACM'' 39, 37–45. doi:10.1145/229459.229464

One of the uses of the Dextroscope is to allow surgeons to interact with and manipulate the Virtual Patient and plan the ideal surgical trajectory - for example, by simulating inter-operative viewpoints or the removal of bone and soft tissue. Apart from being much faster to work this way than using a mouse and keyboard, this approach also provides the medical professional, typically a surgeon, with a greater degree of control over the 3D image - with the hands literally being able to reach inside to manipulate the image interior.
== Manipulating the Virtual Patient – Virtual Reality Toolsets ==

The Dextroscope provides an extensive set of virtual tools that can be used to manipulate the 3D image. For example, there are dedicated tools to perform data segmentation to extract surgically relevant structures like the cortex or a tumor
, extract blood vessels,〔Serra, L., Hern, N., Choon, C.B., Poston, T., 1997. Interactive vessel tracing in volume data, in: Proceedings of the 1997 Symposium on Interactive 3D Graphics, I3D ’97. ACM, New York, NY, USA, p. 131–ff. 〕 adjust the color and transparency of displayed structures to see deep inside the patient and even simulate some surgical procedures – such as the removal of bone using a simulated skull drilling tool.
Typical structures that can be segmented are tumors, blood vessels, aneurysms, parts of the skull base, and organs. Segmentation is done either automatically (when the structures are demarcated clearly by their outstanding image intensity - such as the cortex) or through user interaction (using for example an outlining tool to define the extent of the structure manually). A virtual ‘pick’ tool allows the user to pick a segmented object and uncouple it from its surroundings for closer inspection. A measurement tool provides accurate measurement of straight and curving 3D structures such as the scalp, and measure angles, such as those between vessels or bony structures (for example, when planning the insertion of a screw into the spine).

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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