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Earthdawn : ウィキペディア英語版
Earthdawn

''Earthdawn'' is a fantasy role-playing game, originally produced by FASA in 1993. In 1999 it was licensed to Living Room Games, which produced the ''Second Edition''. It was licensed to RedBrick Limited in 2003, who released the Classic Edition in 2005 and the game's Third Edition in 2009 (the latter through Mongoose Publishing's Flaming Cobra imprint). The license is now held (again) by FASA Corporation through FASA Games, Inc., who have released the Fourth Edition, with updated mechanics and an advanced metaplot timeline.
The game is similar to fantasy games like ''Dungeons & Dragons'', but draws more inspiration from games like ''RuneQuest''. The rules of the game are tightly bound to the underlying magical metaphysics, with the goal of creating a rich, logical fantasy world. Like many role-playing games from the nineties, ''Earthdawn'' focuses much of its detail on its setting, a province called Barsaive.
==History==
Starting in 1993, FASA released over 20 gaming supplements describing this universe; however, it closed down production of ''Earthdawn'' in January 1999. During that time several novels and short-story anthologies set in the ''Earthdawn'' universe were also released. In late 1999, FASA granted Living Room Games a licensing agreement to produce new material for the game.
The ''Second Edition'' did not alter the setting, though it did update the timeline to include events that took place in Barsaive. There were a few changes to the rules in the ''Second Edition''; some classes were slightly different or altered abilities from the original. The changes were meant to allow for more rounded characters and better balance of play. Living Room Games last published in 2005 and they no longer have a license with FASA to publish Earthdawn material.〔(【引用サイトリンク】 url= http://forums.lrgames.com/forum/viewtopic.php?t=1043&postdays=0&postorder=asc&start=30 )
In 2003 a second license was granted to RedBrick Limited, who developed their own edition based on the FASA products, while releasing the original FASA books in PDF form. The ''Earthdawn Classic Player's Compendium'' and ''Earthdawn Classic Gamemaster's Compendium'' are essentially an alternative Second Edition, but without a version designation (since the material is compatible anyway). Each book has over 500 pages and summarizes much of what FASA published—not only the game mechanics, but also the setting, narrations, and stories. For example, each Discipline has its own chapter, describing it from the point of view of different adepts. Likewise, Barsaive gets a complete treatment, and the chapters contain a lot of log entries and stories in addition to the setting descriptions; the same applies to Horrors and Dragons. All previous Errata are merged into the text, correcting previous edition errors and providing rules clarifications.
While RedBrick tried to remain faithful to FASA's vision and visual style, they revised almost everything and introduced new material to fill the gaps. RedBrick began publishing Earthdawn novels in 2007. In 2009, RedBrick announced the Third Edition of the game. In order to get a larger audience for the third edition, RedBrick published the book through Mongoose Publishing's Flaming Cobra imprint, the first two books of which were released in July 2009.
In 2012, RedBrick announced the transfer of the Earthdawn license back to FASA Corporation (and subsequently to FASA Games, Inc.). FASA Games released RedBrick's Revised Third Edition Player's Guide, based on the Earthdawn Third Edition rules, but in a smaller format book. FASA noted, however, that there is no need for owners of the Third Edition to buy into the Revised Third Edition.
In 2014, FASA Games announced the forthcoming publication of Earthdawn Fourth Edition and launched a successful Kickstarter to support the project. Fourth Edition is described as a reworking of the game mechanics, with redundancies eliminated, and a simpler success level system. The game world is advanced five years, past the end of the Barsaive-Thera War, in order to clear dangling threads in the metaplot and open the game world to new stories.〔http://www.kickstarter.com/projects/783548120/earthdawn-4th-edition〕 The first Fourth Edition title—the Player's Guide—was released in early 2015. In 2014 FASA Corporation also gave permission for Impact Miniatures to return the original Heartbreaker Hobbies & Games Official Earthdawn Miniatures range to production. In order to fund this, Impact Miniatures launched a successful Kickstarter project.〔https://www.kickstarter.com/projects/674003445/earthdawn-rpg-fantasy-miniatures〕
In 1999 ''Pyramid'' magazine named ''Earthdawn'' as one of ''The Millennium's Most Underrated Games''. Editor Scott Haring noted (referring to the FASA edition) that "''Earthdawn'' had an original, inventive magic system (no mean trick given the hundreds of fantasy RPGs that came before), and a game world that gave you the classic "monsters and dungeons" sort of RPG experience, but made sense doing it."

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Earthdawn」の詳細全文を読む



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