翻訳と辞書
Words near each other
・ Ecclitica torogramma
・ Ecclitica triorthota
・ ECCM
・ ECCO
・ Ecco
・ ECCO City Green
・ Ecco Domani
・ Ecco fatto
・ Ecco i miei gioielli
・ ECCO International Communications Network
・ Ecco Jr.
・ Ecco noi per esempio
・ Ecco Press
・ Ecco Pro
・ Ecco Ripley
Ecco the Dolphin
・ Ecco the Dolphin (series)
・ ECCO Tour Championship
・ Ecco, ridente in cielo
・ Eccodek
・ Eccopidia
・ Eccopisa
・ Eccopsis
・ Eccopsis deprinsi
・ Eccopsis incultana
・ Eccopsis nebulana
・ Eccopsis praecedens
・ Eccopsis trixiphias
・ Eccopsis wahlbergiana
・ Eccoptocarpha


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Ecco the Dolphin : ウィキペディア英語版
Ecco the Dolphin

''Ecco the Dolphin'' (title screen: ''Ecco'') is an action-adventure game originally developed by Ed Annunziata and Novotrade International for the Mega Drive and published by Sega in 1992. ''Ecco the Dolphin'' was republished digitally via Nintendo's Virtual Console in 2006, Microsoft's Xbox Live Arcade, Steam,〔 iOS, and Nintendo 3DS.

It is the first installment in the ''Ecco the Dolphin'' video game franchise. The player character, Ecco, is a bottlenose dolphin who travels through time to combat hostile extraterrestrials in Earth's oceans and on an alien spacecraft.
== Gameplay ==

Attacking enemies is accomplished by making Ecco ram into them at high speeds. Swimming can be made progressively faster by tapping a certain button, and the speed can be maintained by holding it down. Players can perform a purely aesthetic spin in the air when jumping out of the water.
Two features of the game play on actual dolphin habits; one button causes Ecco to sing, allowing him to speak with other cetaceans and interact with certain objects. The same button is used for echolocation; holding it down causes the song to return, generating a map of the area. Several levels contain enormous crystals called ''glyphs'', which respond in different ways if Ecco touches or sings to them. Some block paths, and a "Key-Glyph" must be found in such cases to pass. Others give information, and a few in later levels replenish health/air and give Ecco temporary invulnerability.
Additionally, Ecco, being a mammal, must surface periodically for air, or else find an air vent. If the "air meter" runs out, Ecco loses health rapidly, represented as drowning. His health is measured by a separate meter; it is depleted by enemies or when his air meter runs out, and it is recharged by eating fish, "singing" to clams, or, later in the game, singing to special statues or crystals called "glyphs". Ecco's song can be optionally upgraded at two points in the game: one upgrade allows Ecco's song to be used in combination with a charge as a long-range weapon, and the other temporarily disorients sharks and makes minor enemies freeze temporarily. Touching any enemy by any means other than an attack causes Ecco to sustain damage. The enemies range from seahorses to giant octopodes.
The penultimate level of the game is titled "Welcome to the Machine", named for "Welcome to the Machine", the second song on Pink Floyd's 1975 studio album ''Wish You Were Here''. ''Ecco: The Tides of Time'' (1994) features a level called "New Machine", named for "A New Machine", a two-part song on Pink Floyd's 1987 album ''A Momentary Lapse of Reason''.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Ecco the Dolphin」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.