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FurryBall
FurryBall is a real-time GPU production quality UNBIASED, as well as BIASED final frame render ==Overview==
FurryBall RT offers advanced rendering techniques, implemented directly into Maya and 3ds Max, with multi GPU support. FurryBall was developing for in-house AAA studio purposes since 2009. In FurryBall there was rendered whole feature movie for cinemas Goat Story 2 In 2015 was released the latest version FurryBall RT with complete rewrote core.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「FurryBall」の詳細全文を読む
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