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FuturePlay : ウィキペディア英語版
FuturePlay

The International Academic Conference on the Future of Game Design and Technology, also known as FuturePlay, is an international academic conference that focuses on the future of video game design and technology. The most recent conference under that title was held in 2010.〔(ACM announcement of FuturePlay 2010 ), ACM (Association for Computing Machinery) Digital Library. Retrieved 2011-04-10.〕
==Overview==
Future Play evolved from the former Computer Game Technology (CGT) Conference that had been initiated and run by Algoma University since 2002. The conference was held annually in Toronto, Ontario, Canada. Future Play 2008 was hosted by Algoma and UOIT, each year bringing together key players from academics, industry, and government to advance game design and technology.
The conference focused on three themes: Future game development, future game impacts and application, future game talent. These issues were addressed through keynotes from leaders in academia and industry, peer-reviewed paper sessions, panel sessions, workshops, and exhibitions of posters, games, and the latest game technologies and supports from industry vendors.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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