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GGPO
GGPO (short for ''Good Game Peace Out'') is middleware designed to help create a near-lagless online experience for various emulated arcade games and fighting games. The program was created by Tony Cannon, co-founder of fighting game community site ''Shoryuken'' and the popular Evolution Championship Series. ==History== Before its creation, GGPO creator Tony Cannon was completely dissatisfied with the 2006 Xbox 360 re-release of ''Street Fighter II: Hyper Fighting'' after experiencing its criticized online capabilities. As a reaction to its service, Cannon began development on GGPO and released the first ever version in late 2006. Cannon later demonstrated GGPO to Capcom, which was positively received.〔(【引用サイトリンク】url=http://www.capcom-unity.com/s-kill/blog/2008/08/29/ggpo_networking_guru_talks_sf_hd_remix_ )〕 The downloadable GGPO client currently supports many games from Capcom and SNK including ''Super Street Fighter II Turbo'', ''The King of Fighters 2002'', and Metal Slug X through use of emulator. Video game companies have also implemented a licensed version of GGPO. Games using it include ''Skullgirls'', ''Killer Instinct (2013 video game)'', and ''Street Fighter III: 3rd Strike Online Edition''.〔(【引用サイトリンク】url=http://gamasutra.com/view/news/34050/Interview_How_A_Fighting_Game_Fan_Solved_Internet_Latency_Issues.php )〕
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「GGPO」の詳細全文を読む
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