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Gaikai
is a company which provides technology for the streaming of high-end video games.〔(【引用サイトリンク】title=Q&A )〕 Founded in 2008, it was acquired by Sony Computer Entertainment in 2012. Its technology has multiple applications, including in-home streaming over a local wired or wireless network (as in Remote Play between the PlayStation 4 and PlayStation Vita), as well as cloud-based gaming where video games are rendered on remote servers and delivered to end users via internet streaming (such as the PlayStation Now game streaming service.) As a startup, before its acquisition by Sony, the company announced many partners using the technology from 2010 through 2012 including game publishers, web portals, retailers and consumer electronics manufacturers.〔(【引用サイトリンク】title=History )〕 On July 2, 2012, Sony announced that a formal agreement had been reached to acquire the company for $380 million USD with plans of establishing their own new cloud-based gaming service, as well as integrating streaming technology built by Gaikai into PlayStation products, resulting in PlayStation Now and Remote Play. ==History== Gaikai was initially (pre-Sony acquisition) funded by Intel Capital, Limelight Networks, Rustic Canyon Partners, Benchmark Capital, TriplePoint Capital, NEA and Qualcomm.〔(【引用サイトリンク】title=Gaikai Raises $10 Million For PC Games In The Browser )〕〔(【引用サイトリンク】title=Cloud-Based Game Streaming Service Gaikai Raises $30M From Qualcomm, NEA And Others )〕 Its streaming service was embedded on game-related websites and microsites, social media site such as Facebook,〔(【引用サイトリンク】title=Gaikai to add 10 million monthly active users by fall 2011 )〕 and within specific products (such as smart mobile devices or digital TVs),〔(【引用サイトリンク】title=Perry promises Gaikai on TVs by 2012 )〕 as determined by the publisher. Users did not need to navigate to an online registration portal or download any software to access the games.〔(【引用サイトリンク】title=Gaikai FAQ )〕 Gaikai recommended an Internet connection of 5 Mbit/s or faster, and a 3 Mbit/s connection met the minimum system requirements.〔(【引用サイトリンク】accessdate=2011-11-20 )〕 Gaikai's proprietary technology ran inside web browsers, in part, by using previously installed plug-ins such as Java or Adobe Flash, or alternately without using any plug-ins, as demonstrated at Google I/O 2012, where Gaikai showed a version of the service using the Google Native Client (NaCl).〔(【引用サイトリンク】accessdate=2012-07-02 )〕 A demo video early on in the service, at GDC San Francisco 2010, showed ''Call of Duty 4: Modern Warfare'', ''World of Warcraft'', ''EVE Online'', ''Spore'', ''Mario Kart 64'' and Adobe Photoshop all running in Adobe Flash player. In May 2010, Gaikai demonstrated ''World of Warcraft'' running on the iPad using its game streaming technology. Gaikai's technology officially came out of a public Beta test and launched internationally on February 27, 2011, with ''Dead Space 2'', ''The Sims 3'', ''Spore'', and ''Mass Effect 2''.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Gaikai」の詳細全文を読む
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