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・ Godtfred Holmvang
・ Godtfred Kirk Christiansen
・ Godtfred Olsen
・ Godtfred Rump
・ Godthaab Church, Copenhagen
・ Godthul
・ Godthåbhallen
・ Godtube
・ Godumakunta
・ Godumalai
・ Godunov
・ Godunov map
・ Godunov's scheme
・ Godunov's theorem
・ Godurowo
Godus
・ Goduša, Montenegro
・ Godveerdegem
・ Godward
・ Godwari dialect
・ GodWars
・ Godwheel
・ Godwick
・ Godwin
・ Godwin (bishop)
・ Godwin (Korede Bello song)
・ Godwin Abadaki
・ Godwin Abbe
・ Godwin agro
・ Godwin Antwi


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Godus : ウィキペディア英語版
Godus

''Godus'' is a god game style video game under development by the independent company 22Cans. The company launched a Kickstarter campaign to raise funds, and they met their funding goal of () on 20 December 2012. ''Godus'' is designed by Peter Molyneux and is described by him as the spiritual successor to his earlier creation, ''Populous''.
== Gameplay ==
The player starts out by saving a man and a woman from drowning. Once the player leads them to the "Promised Land", they will settle down and build a tent. They will "Breed" a worker, who will build another tent to live in. By using this strategy, the player will explore the world and improve your population through the ages. The main feature of this game is that the player is able to redesign the land levels at will. Different levels need more "Belief" than usual. The player will be able to explore at least one other world after finding a certain ship and gathering enough resources to repair it.〔(【引用サイトリンク】title=Proof of Playership Pictures )

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Godus」の詳細全文を読む



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