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Gyromancer
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Gyromancer : ウィキペディア英語版
Gyromancer

''Gyromancer'' is a puzzle and role-playing video game developed by PopCap Games in collaboration with Square Enix. In the game, the player moves through a map of an enchanted forest, battling monsters using their own summoned monsters through a puzzle-game battle based on PopCap's ''Bejeweled Twist''. In these battles, the player rotates groups of four in a grid of gems to line up three or more jewels of the same color; when enough lines have been created damage is dealt to the enemy. Between battles, a story is told through a series of cutscenes, while the player and the summoned monsters gain experience and power using role-playing game elements.
The initial idea for the game was inspired by ''Puzzle Quest: Challenge of the Warlords'', a 2007 video game which members of both companies were playing at the time. The game was proposed to Square Enix half-jokingly by PopCap's chief creative officer Jason Kapalka during a meeting between the two companies in 2007, and was released on the Xbox Live Arcade and on the Steam platform for Windows PCs by Square Enix on November 18, 2009. ''Gyromancer'' received a generally positive reception from reviewers. Critics took issue with perceived limited graphics, some aspects of the music, and a weak and confusing plot. Despite these flaws, in general they found the game to be fun and addictive, and to have a great deal of replay value.
==Gameplay==

Players assume the role of Rivel, an immortal summoner who ventures through the enchanted Aldemona Wood. He has been tasked to track down the rebel group Temperance, led by Quraist Kingsley, who have assassinated a member of the royal family. The forest at times magically seals itself, trapping visitors inside, and is rumored to hold a source of mystical power for which Quraist is searching.〔〔 The game consists of twelve stages, which are large branching maps that allow the player to move from points represented by stars to adjacent points. Each stage contains its own objectives, from defeating beasts that block the player’s way, to solving puzzles before time runs out. Additional stages are available for purchase as downloadable content.〔 There are multiple optional objectives per stage, in addition to a main goal.〔 Many areas of each stage are initially blocked off, and can only be entered by replaying the stage later in the game.〔
While moving through the stages, the player encounters many monsters, and is forced to battle against them using one of their own monsters in a puzzle battle based on ''Bejeweled Twist''. The creatures are "variations on fantasy archetypes" and include demons, giant spiders, giant frogs, and beasts inspired by ''Dungeons & Dragons''.〔 The player can only bring three creatures into a stage out of all of the ones that they have, and selects one of the three when a battle begins. A grid of different colored gems is displayed, and the player can select blocks of four jewels and rotate them clockwise. If a line of three or more identical gems is formed, the gems disappear, allowing all of the jewels above the now-vacant spaces in the grid to fall down a row to replace them. New gems appear at the top of the screen to fill any holes in the grid. If new lines of gems are formed from this movement, the process repeats. Whenever lines are formed, a gauge is filled slightly for the player; when it is full a special gem appears on the board. When that gem is formed into a line, damage is done to the enemy. The enemy also has a gauge, which is filled every time the player performs a rotation, and damage is dealt directly to the player when it is filled.〔
Later in the game, non-rotatable gems can be found, and the player is punished for rotations that do not lead to a match by having the enemy's gauge fill faster. The amount of damage that the player can take or deliver is dependent on the monster used in battle, and using a beast in battle earns experience points which can increase the power of that summon. Each monster has a corresponding color, and matching gems that are the same color as your chosen monster or the enemy makes your gauge fill faster or theirs slower.〔 Enemy monsters can change gems on the board to skulls, which cause damage to the player if they are not lined up within a certain number of moves.〔 After being defeated in a battle, enemy monsters are added to the list of creatures that the player chooses from when they start a stage. New monsters can also be found hidden in the stages, along with items that can be used during battles.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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