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In social psychology, the everyday concept of helpfulness is the property of providing useful assistance; or friendliness evidenced by a kindly and helpful disposition. For many years, social psychologists have been searching for answers to these questions: * Why, and when, will people help? * Who will help? * What can be done to lessen indifference and increase helping? == Introduction == Rewards: Rewards can be internal or external. Internal rewards are rewards that increase our sense of self-worth. There are many different negative emotions that people try to reduce by performing good deeds. For example, people will do whatever can be done to expunge guilt, relieve their bad feelings, and restore their self-image (Meyers, 446). Being helpful helps to achieve these goals and can even offset other negative moods. Feel Bad-Do Good Scenario: This effect states that those who feel bad for another person in a situation will be more likely to help compared to a person who feels bad for themselves in that situation. For example, a study was performed that had people imagine that their best friend had cancer. In this study, the researchers examined people's attention to grief. Those that were focused on the worries of the best friend were those that were more helpful compared to the people who had more selfish worries such as " I will have to act happy when really I am sad about my friends situation" (Meyers, 447). Feel Good, Do Good Scenario: This scenario states that people who are in a good mood are more helpful. Thus, helping people enhances that positive feeling which creates positive thoughts and positive self-esteem. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Helpfulness」の詳細全文を読む スポンサード リンク
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