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・ Honeycomb Glacier (Washington)
・ Honeycomb grouper
・ Honeycomb Hill Cave
・ Honeycomb Hills
・ Honeycomb housing
・ Honeycomb Izak
・ Honeycomb mirror
・ Honeycomb Ridge
・ Honeycomb sea wall
・ Honeycomb structure
・ Honeycomb toffee
・ Honeycomb tube worm
・ Honeycomb weathering
・ Honeycomb whipray
・ Honeycombing
HoneyComing
・ Honeycrack
・ Honeycreeper
・ Honeycreeper (album)
・ Honeycreeper (disambiguation)
・ Honeycrisp
・ Honeycut
・ Honeycut Formation
・ Honeycutt
・ Honeyd
・ Honeydale Mall
・ Honeydale, New Brunswick
・ Honeydew
・ Honeydew (album)
・ Honeydew (melon)


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HoneyComing : ウィキペディア英語版
HoneyComing


is an adult Japanese visual novel developed by Hooksoft which was released on June 29, 2007 playable on Windows PCs. Kadokawa Shoten published a PlayStation 2 port of the game on September 3, 2009. ''HoneyComing'' is Hooksoft's sixth title, along with other games such as ''Orange Pocket'', and ''_Summer''. A fan disc called ''@HoneyComing RoyalSweet'' was released on August 28, 2009. The gameplay in ''HoneyComing'' follows a plot line which offers pre-determined scenarios with courses of interaction, and focuses on the appeal of the five female main characters. The game offers three different modes: Amusement, Feeling, and Only One. The story revolves around Kōichirō Ogata, a young man entering his first year of high school into a former all-girls school. However, at this school, there are still mandatory subjects taught on love and romance, much to the dislike of Kōichirō.
There have been three manga adaptations based on ''HoneyComing'' published by ASCII Media Works and Kadokawa Shoten. Five character song CDs were released between December 2006 and April 2007. Many drama CDs have also been produced. Two light novel series were published by GoodsTrain and Harvest, and another light novel adaptation consisting of one volume was published by Eagle Publishing.
==Gameplay==

The gameplay requires little interaction from the player as most of the duration of the game is spent on simply reading the text that will appear on the screen; this text represents either dialogue between the various characters, or the inner thoughts of the protagonist. Every so often, the player will come to a "decision point" where he or she is given the chance to choose from options that are displayed on the screen, typically two to three at a time. During these times, gameplay pauses until a choice is made that furthers the plot in a specific direction, depending on which choice the player makes. There are five main plot lines that the player will have the chance to experience, one for each of the heroines in the story. In order to view the five plot lines to their entirety, the player will have to replay the game multiple times and choose different choices during the decision points in order to further the plot in an alternate direction.
The game begins with a choice of three modes: Amusement, Feeling, and Only One. Amusement Mode is intended for beginners where each of the heroines will have a favorable impression, and an icon on the screen shows the player how far in the game they have progressed. The Feeling Mode does not have an icon to show how far the player has progressed, and is seen as the typical setting for an adult visual novel. The last mode, Only One, starts with a selection for the player to choose one of the five heroines. Whichever girl the player chooses will determine which route the player will experience.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「HoneyComing」の詳細全文を読む



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