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Isomap Isomap is a Nonlinear dimensionality reduction method. It is one of several widely used low-dimensional embedding methods.〔J. B. Tenenbaum, V. de Silva, J. C. Langford, A Global Geometric Framework for Nonlinear Dimensionality Reduction, Science 290, (2000), 2319–2323.〕 Isomap is used for computing a quasi-isometric, low-dimensional embedding of a set of high-dimensional data points. The algorithm provides a simple method for estimating the intrinsic geometry of a data manifold based on a rough estimate of each data point’s neighbors on the manifold. Isomap is highly efficient and generally applicable to a broad range of data sources and dimensionalities. == Introduction == Isomap is one representative of isometric mapping methods, and extends metric multidimensional scaling (MDS) by incorporating the geodesic distances imposed by a weighted graph. To be specific, the classical scaling of metric MDS performs low-dimensional embedding based on the pairwise distance between data points, which is generally measured using straight-line Euclidean distance. Isomap is distinguished by its use of the geodesic distance induced by a neighborhood graph embedded in the classical scaling. This is done to incorporate manifold structure in the resulting embedding. Isomap defines the geodesic distance to be the sum of edge weights along the shortest path between two nodes (computed using Dijkstra's algorithm, for example). The top ''n'' eigenvectors of the geodesic distance matrix, represent the coordinates in the new ''n''-dimensional Euclidean space.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Isomap」の詳細全文を読む
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