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JigLibX
JigLibX is a C# port of the JigLib〔(JigLib )〕 physics engine. Like many other C# middleware game libraries (e.g., Axiom) JigLibX is, in its first implementation, a port of a C++ library. However the goal for JigLibX Beta is to make the library "more .NET".〔(JigLibX ) on CodePlex〕 As the engine is written entirely in C# it is particularly well-suited for integration with XNA and is already in use by some C#/XNA projects.〔The (Ox Game Engine ) is using JigLibX. 〕 ==References==
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「JigLibX」の詳細全文を読む
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