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KBounce
KBounce is a clone of the computer game JezzBall, developed as part of KDE. Following the original concepts of JezzBall, KBounce requires the user to adapt to its increasing difficulty by applying an array of critical thinking, intuitive thinking and reflexes. == Gameplay== Gameplay differences between the KBounce and JezzBall are rare, but as is in JezzBall, KBounce gameplay involves red-and-white 'atoms' which bounce about in a 28 x 18 rectangular field of play. The player advances to later levels by containing the atoms in progressively smaller spaces, until at least 75% of the area is blocked off. When the player advances to the next level they regain all lost lives and an extra life is given. The playing field is also reset with an extra atom and an extra 30 seconds added to the timer. For Level 1, the player receives two lives and there are two balls on the field, a player has the Current Level +1 lives for every level whilst combating an equal number of atoms as lives. For Level 1, the player is given 90 seconds to complete 75% of the field.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「KBounce」の詳細全文を読む
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