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Kasperle (Bavarian German: ''Káschberl'', Swabian German: ''Kaschberle'', Swiss German: ''Chaschperli'') is a famous and traditional puppet character from Austria, German-speaking Switzerland and Germany. Its roots date to 17th century and was at times so popular that ''Kasperltheater'' was synonymous with ''puppet theater''. Kasperltheater includes the following characters: Kasper, Gretel, Seppel, princess, king, witch, robber, and crocodile. The older, more traditional Kasperle shows are very similar to "Mister Punch". Then there are "Kasperle Versions" of Brothers Grimm fairy tales, and "modern fairy tales." Kasper (known as Kasperl and Kasperle in southern Germany and Austria) is the hero of German puppet theater. The name Kasper probably comes from the ancient Persian meaning "keeper of the treasure." Tradition holds one of the three Magi who visited the Christ Child was named Caspar. This character also existed in the mystery plays of the medieval Church. The puppet Kasper, along with France's Guignol, and Britain's Punch and Judy has his origins in the character of Pulcinella, a stock character of the Italian Commedia dell'Arte. Pulcinella was a violent character typically dressed in white clothing, a long white hat, and a black mask. The character is generally identified with Naples. The puppet character actually named Kasper first appeared in Munich in 1858 in a marionette play (The Enchanted Lily) by Graf Pocci. Like his cousin Punch, the early Kasper used a slapstick to beat the Devil, Witch, and Crocodile. ==The Hohnsteiner style== In 1920, Max Jacob introduced the form of Kasper Theater recognized today. Kasper became a positive hero, eventually stopped using the slapstick (except in Bavaria and Austria), and took on a more childlike quality. This form is called the Hohnsteiner style (after Hohnstein Castle (Saxon Switzerland) in Saxony where Max Jacob and his troupe lived and Kasper performances were held). Modern Kasper plays involve Kasper helping his friends (Grandma, Seppel, the Princess, etc.) with various problems. For example, the Witch turns Seppel into a chicken or someone steals Grandma's cake. The structure of Kasper theater is also used to retell Grimm Fairy Tales such as Hansel and Gretel and Little Red Riding Hood. In Southern Germany and Austria, Kasper is known as Kasperle or Kasperl (the diminutive form of Kasper). Kasper and his friends come alive for children as soon as the play starts. When watching a skit, the children learn important values in a safe and healthy way. In this world of make-believe, children are free to express their thoughts and creativity. While role-playing, children relive their daily experiences learning to understand the feelings of others, freeing themselves from fears and worries. Adults, whether playing along or just watching, can gain valuable insight into children’s motivations and feelings. At the same time, children are also developing their motor and verbal skills. Children spontaneously make up stories as puppet play progresses. They quickly begin to create their own situations and dialog. The following pages provide several interesting stories and descriptions of the major characters. You will realize that puppet play isn’t just about fairy tales. Modern topics and themes are easily expressed and developed. * Kasper is our unbeatable hero. He laughs and jokes, even in the face of danger. Kasper is always ready for an adventure with his friends. He uses puns, wordplay, and wit and to win the day. Since Kasper is childlike himself, children identify closely with him. In the skits, children accompany Kasper on his adventures, and together they bravely face danger. * Gretel is Kasper’s good friend. She is clever, practical, and helpful. She often helps Kasper by outsmarting the villains. With her many positive traits, Gretel is a good female role model. * Seppel is Kasper’s other good friend. He is easygoing, occasionally clever, and strong. He never passes up a good meal. He often warns Kasper about going on risky adventures and scares easily * The Policeman represents authority and society’s laws. He is a good friend and helps to set things right. The Policeman is often asked for advice. Though he may overlook Kasper’s pranks, he will give Kasper a stern look or warning reinforcing the value of rules in society. * The Robber is rotten, mean, filthy, a liar, and lazy to boot! He is very strong, but luckily he isn’t very bright. Hence, he is always caught and punished. * Besides being evil, stubborn, easily annoyed, and crafty, the Witch can cast spells and often teams up other villains. She is the role children frequently choose to act out aggression or unexpressed conflict. * The Wizard is powerful, wise, and helpful. He only uses his powers for good. However, he tends to take himself too seriously, and when Kasper is having fun at his expense, he will often ask, “Don’t you know who I am?” The Wizard’s outrageous entrances are often a great source of laughter. * The Crocodile has a large snapping mouth filled with sharp teeth. He is a mindless eating machine. * Grandma is both wise and an expert on manners. She is the calm point in any Kasper play. Grandma often rewards Kasper and Seppel with sausages after their adventures. By allowing her grandchildren their adventures without being too strict, Grandma leads the children down the path to individual identity. * The King is powerful and just in his decisions. He rewards the characters for their bravery. It is often only with Kasper’s help that the King can remove danger from his realm. The royal family often represents the child’s own family. These characters are also used to imitate adult relationships such as courtship and marriage. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Kasperle」の詳細全文を読む スポンサード リンク
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