翻訳と辞書
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・ Keyboard matrix circuit
・ Keyboard monument
・ Keyboard percussion instrument
・ Keyboard protector
・ Keyboard section
・ Keyboard shortcut
・ Keyboard Sonata No. 20 (Haydn)
・ Keyboard Sonata No. 33 (Haydn)
・ Keyboard Sonata No. 34 (Haydn)
・ Keyboard suite in D minor (HWV 437)
・ Keyboard tablature
・ Keyboard technology
・ Keyboard Variations No. 5 in C major
・ Keyboard, Oh Lord! Why Don't We?
・ Keyboardist
Keyboardmania
・ Keybridge
・ KEYC-DT2
・ KEYC-TV
・ Keycap
・ Keycard lock
・ Keychain
・ Keychain (Apple)/iCloud Keychain
・ Keychain (software)
・ Keychain camera
・ Keychain Logistics
・ Keychi, Isfahan
・ Keycode
・ Keycol
・ KeyCreator


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Keyboardmania : ウィキペディア英語版
Keyboardmania

''Keyboardmania'' (alternately ''KEYBOARD MANIA'', and abbreviated KBM) is a rhythm video game created by the Bemani division of Konami. In this game up to two players use 24-key keyboards to play the piano or keyboard part of a selected song. Notes are represented on-screen by small bars that scroll downward above an image of the keyboard itself. The goal is to play the matching key when a note bar descends to the red play point line. The arcade cabinet has two screens - one for each player.
There is also a simulator called ''DoReMi Mania'',〔"(Unofficial English Site for Doremi Mania )"〕 which uses
*.pms files. However, players can use a midi-to-pms converter to simplify editing.
==Arcade Release==
Keyboardmania has three Japanese arcade releases.
*Keyboardmania (Q1 2000 )
*Keyboardheaven (Q1 2000 ) : Korean release edition of Keyboardmania (1stMIX).
*Keyboardmania 2ndMIX (Q3 2000 )
*Keyboardmania 3rdMIX (Q1 2001 )

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Keyboardmania」の詳細全文を読む



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