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Kongzhong
Kongzhong Corp is a Chinese company that provides value-added services including video games via the Internet and various mobile networks. These include or included mobile web content,〔 such as mobile message boards, WAP websites, and electronic books; ring tones;〔John Liu. "KongZhong, Hurray! report lower fourth quarter net." China Daily. China Daily. 2006. HighBeam Research. 23 May. 2014〕 ringback tones;〔 mobile games; and Internet games.〔 ==Games== While the company was making subscription-based mobile games as early as 2005, its mobile games business expanded with the 2012 acquisition of Noumena〔 AKA Nuomina, developer of a "cross-platform mobile game engine" that allows games to be played on Android, iOS, and with HTML5.〔"KONGZHONG & NVIDIA Cooperate to Create PC+ Mobile Games Feast." China Weekly News. NewsRX. 2012. HighBeam Research. 22 May. 2014〕 Some early mobile games were coded in Java.〔 The company doesn't confine itself to mobile games exclusively. It has a license to operate ''World of Tanks'', other Wargaming.net properties, and ''Guild Wars 2'' in China.〔For World of Tanks, see *For Guild Wars 2, see "KongZhong to Launch Guild Wars 2." Wireless News. Close-Up Media, Inc. 2014. HighBeam Research. 23 May. 2014〕 It also operates a handful of self-developed titles.〔 The company derives revenue from some of these massively multiplayer online games, such as World of Tanks, through the sale of virtual goods.〔
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Kongzhong」の詳細全文を読む
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