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・ Lankesa
・ Lankesh Patrike
・ Lankeshwar Temple
・ Lankester
・ Lankester Botanical Garden
・ Lankester Merrin
・ Lankesterella
・ Lankesterella (protozoa)
・ Lankeswari Temple
・ Lankeswarudu
・ Lankeys Creek, New South Wales
・ Lankford coefficient
・ Lankford Corner, Virginia
・ Lankford House
・ Lankford Smith
Lankhmar
・ Lankhmar (board game)
・ Lankhmar – City of Adventure
・ Lankhor
・ Lankhorst
・ Lankiam Cay
・ Lankin, North Dakota
・ Lankinen
・ Lanko International Conference & Exhibition Tower D
・ Lankoue Department
・ Lankower See (Dechow)
・ Lankower See (Schwerin)
・ Lanko·Grand Hyatt Hotel
・ Lanksaare
・ Lankwitz


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Lankhmar : ウィキペディア英語版
Lankhmar

Lankhmar is a fictional city in the ''Fafhrd and the Gray Mouser'' stories by Fritz Leiber. It is situated on the world of Nehwon, just west of the Great Salt Marsh and east of the River Hlal, and serves as the home of Leiber's two anti-heroes.
== The city of Lankhmar ==
Lankhmar is richly described as a populous, labyrinthine city rife with corruption; it is decadent and squalid in roughly equal parts and said to be so shrouded by smog that the stars are rarely sighted (the city's alternate name is "The City of Sevenscore Thousand Smokes"). Located next to the Inner Sea, Lankhmar is visited by ships from across Nehwon and is the starting point for Fafhrd and the Mouser's many sea voyages.
The city is ostensibly ruled by an Overlord and a nobility. The Thieves' Guild is influential, too, and controls Lankhmar's abundant criminal element, with the notable exceptions of Fafhrd and the Gray Mouser.
Streets in Lankhmar are often evocatively named (the Thieves' Guild is located on Cheap Street near Death's Alley and Murder Alley). Commonly referenced locations are the Silver Eel Tavern, behind which is Bone Alley, and the Golden Lamprey. The main meeting place is the Plaza of Dark Delights, which is the setting of the popular story ''The Bazaar of the Bizarre''. The religious center of Lankhmar is the Street of the Gods (the Gods ''in'' Lankhmar), along which numerous (and often bizarre) cults seek to arrange themselves in order of popularity. The true gods ''of'' Lankhmar, however, are feared rather than worshipped; these "Black Bones" (mummified ancestors of the Lankhmarese) occasionally leave their temple to fight threats to the city—or threats to their own position as preeminent religion within the city.
Beneath Lankhmar is an underground city inhabited by sentient rats. At one point the Mouser, magically reduced in size, infiltrates this world.
Leiber's Lankhmar bears considerable similarity to 16th Century Seville as depicted in Cervantes' classical picaresque tale "Rinconete y Cortadillo": a bustling, cosmopolitan maritime city, into whose port galleons sail laden with gold from which only a few benefit, with a thoroughly corrupt civil government and a powerful and well-organized Thieves' Guild—all seen through the eyes of two young adventurers who formed a partnership to guard each other's back in this dangerous milieu. However, Cervantes' protagonists, less daring than Leiber's, do not confront the Thieves' Guild but instead enter its ranks.
In its earliest incarnations, Lankhmar was sometimes called "Lankmar" or "Lahkmar". The change to the final, published spelling may have been due to Leiber misreading some of the early maps created by Harry Fischer and his wife Martha.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Lankhmar」の詳細全文を読む



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