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Lite-C is a programming language for multimedia applications and personal computer games, using a syntax subset of the C language with some elements of the C++ language. Its main difference to C is the native implementation of multimedia and computer game related objects like sounds, images, movies, GUI elements, 2D and 3D models, collision detection and rigid body physics. Lite-C executables are compiled instead of interpreted. Lite-C runs on 32-bit and 64-bit Windows XP or Vista operating systems. Lite-C claims to allow very fast programming with a minimum of code, and easy access to non-programmers. For this, the developer provides a 25-lesson workshop that especially deals with the game and multimedia related objects of the language. Lite-C supports the Windows API and the Component Object Model (COM); therefore OpenGL and DirectX programs can directly be written in lite-C. It has integrated the free A8 rendering engine. ==Examples== The following lite-C program prints "Hello World", then plays a movie file and exits. The following lite-C program opens a 3D window and displays a spinning sphere 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Lite-C」の詳細全文を読む スポンサード リンク
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