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MUVE
MUVE (plural MUVEs) refers to online, multi-user virtual environments, sometimes called virtual worlds. While this term has been used previously to refer to a generational change in MUDs, MOOs, and MMORPGs, it is most widely used to describe MMOGs that are not necessarily game-specific. The term was first used in Chip Morningstar's 1990 paper ''The Lessons of Lucasfilm's Habitat''. A number of the most popular and well-known MUVEs are listed below, although there are a number of others. Modern MUVEs have 3D third-person graphics, are accessed over the Internet, allow for some dozens of simultaneous users to interact, and represent a persistent virtual world. ==Background== ''Habitat'' (1987) and ''Club Caribe'' (1988) could be considered the first graphical MUVEs. A multi user virtual environment is created in three steps. The first is a server or a farm of servers, which are used as the host of the virtual world. Second, a program or an interface is needed that allows people to create a user name and some sort of identity that they can use when they log into the server. The third is there has to be some reason for the person to want to be in the Virtual Environment. When many users log into the environment at once the ability to communicate, interact and exchange information is what usually goes on. In Dieterle Clarke's research at Harvard University, he says that they enable users to 'access virtual contexts, interact with digital artifacts' use 'avatars' to represent themselves, communicate with other avatars, and to participate in situations that replicate the situations one experiences in the real world.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「MUVE」の詳細全文を読む
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