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Megablitz
・ Megabocchus
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・ MegaBox (shopping mall)
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Megablitz : ウィキペディア英語版
Megablitz

''Megablitz'' is an operational-level wargame that was developed by Tim Gow (with the assistance of Bob Cordery) to fill a niche in the range of wargames that was currently available.
It combines aspects of both traditional figure wargames and map-based wargames, and new players can quickly pick up the main concepts.
==Origins==
The origins of ''Megablitz'' lie in Chris Kemp's ''NQM'' ((''Not Quite Mechanised'' )) wargames rules, where individual playing pieces represented company-sized units. In ''Megablitz'' these individual playing pieces usually represent battalion and regimental-sized units, although reconnaissance units are company-sized. Units are allocated Strength Points (SP) which relate to each unit's type e.g. Infantry, Cavalry, Armour, strength, equipment, and level of training. Hidden Strength Point markers are attached to the back of each stand, and are changed by a commander when the unit loses Strength Points as a result of combat.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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