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Monobjc is a bridge API for Mac OS X to allow applications that run on Mono runtime to access various Mac OS X API. It brings to .NET developers the ability to use in a totally transparent manner and with no native code, most of the Mac OS X API and especially Cocoa. This means that developer can leverage the power of .NET and its libraries and produce applications that provides a native UI look and feel under Mac OS X. The Monobjc's key points are: * Simple access to every major Mac OS X frameworks (Cocoa, WebKit, QuickTime, AddressBook, etc.) * Simple Access to thirdparty frameworks (Sparkle, Growl, CorePlot, SM2DGraphView) * Works on both 32 and 64 bits systems * Complete API documentation for an easy use in the IDE * Applications can be submitted and redistributed on the Mac App Store. * A set of MonoDevelop addings for building, running, debugging, packaging and redistributing applications. * A set of MSBuild tasks for building, packaging and redistributing applications. * A set of NAnt tasks for building, packaging and redistributing applications. ==See also== * Cocoa (API) * Mono (software) * NObjective * Cocoa Sharp * PyObjC * RubyCocoa 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Monobjc」の詳細全文を読む スポンサード リンク
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