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・ N. G. L. Hammond
・ N. G. Majumdar
・ N. G. Ranga
・ N. G. Vartak High School
・ N. G. W. H. Beeger
・ N. Gail Lawrence
・ N. Ganapathy
・ N. Ganapathy (Vanur MLA)
・ N. Ganesan
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・ N. Gobalakrishnan
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・ N-slit interferometer
・ N-slit interferometric equation
N-Space
・ N-Space (short story collection)
・ N-sphere
・ N-Step-SCAN
・ N-Sub
・ N-substituted formamide deformylase
・ N-Succinimidyl 4-fluorobenzoate
・ N-succinylarginine dihydrolase
・ N-succinylornithine carbamoyltransferase
・ N-Sulfinyl imine
・ N-Sulfinylaniline
・ N-sulfoglucosamine sulfohydrolase
・ N-sulfoglucosamine-3-sulfatase
・ N-Terminal peptide of proopiomelanocortin
・ N-terminal prohormone of brain natriuretic peptide


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N-Space : ウィキペディア英語版
N-Space

n-Space is an American video game developer founded in 1994 by Erick S. Dyke, Dan O'Leary, and Sean Purcell. n-Space has a history of developing on nearly a dozen different platforms, but has mostly focused on Nintendo consoles—handhelds in particular—since 2001. The game ''Geist'' was a second-party project, developed in cooperation with Nintendo.
In 2011, n-Space announced their largest project yet: developing an all-new property from the ground-up, made exclusively for the Nintendo 3DS in cooperation with Square Enix. This property is ''Heroes of Ruin'' and was launched in June 2012.
In 2015, n-Space will be releasing their first independent title, ''Sword Coast Legends'' with Digital Extremes. The game is a role-playing game set within the Dungeons & Dragons universe.
==History==

n-Space founders Erick S. Dyke, Dan O’Leary, and Sean Purcell met while working at General Electric Aerospace (GE Aerospace, now part of Lockheed Martin) to create advanced military simulators. In 1991, GE Aerospace began to explore the possibility of using its 3D technology for commercial applications.〔http://www.n-sider.com/contentview.php?contentid=321&page=1〕 This led to a series of contracts with SEGA Enterprises for the development of the Model 1 and Model 2 arcade boards.〔http://segaretro.org/Sega_Model_2〕 Dyke, O’Leary, and Purcell spent two months working with SEGA in Japan to complete the development of one of the first Model 2 arcade titles, Desert Tank where the trio worked with director Hiroshi Kataoka and the head of SEGA’s AM2 division Yu Suzuki. In 1994, Dyke, O’Leary, and Purcell founded n-Space with funding from Sony Computer Entertainment of America to develop games on the newly launched Sony PlayStation console. n-Space launched their first video game in 1997 for PlayStation, ''Tiger Shark''.〔http://www.n-sider.com/contentview.php?contentid=321&page=2〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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