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NWScript
NWScript is the scripting language developed by BioWare for the role-playing video game ''Neverwinter Nights''. It is based on the C programming language and is implemented in the Aurora toolset. Neverscript, an open source 3rd party editor, has been created for the Mac OS X and Linux versions of NWN because the Aurora toolset has not been ported to those platforms. NWScript is also used in the video games ''The Witcher'', ''Star Wars: Knights of the Old Republic'' and ''Star Wars: Knights of the Old Republic II The Sith Lords'', which use the Odyssey Engine. ''Neverwinter Nights 2'', the sequel to the original ''NWN'', features a modified version of this scripting language. ==Syntax== While based on C, NWScript does not have many functions from the C family, excluding logical and binary / ternary operators and some mathematical functions. Function source code is not accessible to the end-user, but the correct syntax is defined in a script file called nwscript.nss. The users can create their own functions, and these can be included in other scripts through the #include directive, which works slightly differently than in C++.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「NWScript」の詳細全文を読む
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