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Ninjam
NINJAM stands for ''Novel Intervallic Network Jamming Architecture for Music''. The software and systems comprising NINJAM provide a non-realtime mechanism for exchanging audio data across the internet, with a synchronisation mechanism based on musical form. It provides a way for musicians to "jam" (improvise) together over the Internet; it pioneered the concept of "virtual-time" jamming. It was originally developed by Brennan Underwood, Justin Frankel, and Tom Pepper. ==Principle== Creating music naturally relies on players' ability to keep time with each other. Latency between players causes natural time keeping to be thrown awry. The internet does not provide a low-latency data exchange mechanism that can be used over global distances. In order to approach latency-free collaboration, NINJAM extends the latency, by delaying all received audio until it can be synchronised with other players. The delay is based on the musical form. This synchronisation means that each player hears the others in a session and can play along with them. NINJAM defines the form in terms of the "interval" - the number of beats to be recorded before synchronising with other players. For example, with an interval of 16, four bars of common time would be recorded from each player, then played back to all others.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Ninjam」の詳細全文を読む
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