翻訳と辞書
Words near each other
・ Q-Connector
・ Q-construction
・ Q-D-Š
・ Q-dance
・ Q-derivative
・ Q-difference polynomial
・ Q-expansion principle
・ Q-exponential
・ Q-exponential distribution
・ Q-Factor (LGBT)
・ Q-Feel
・ Q-FISH
・ Q-Flex
・ Q-Free
・ Q-function
Q-Games
・ Q-gamma function
・ Q-Gaussian distribution
・ Q-Genz
・ Q-go
・ Q-guidance
・ Q-Hahn polynomials
・ Q-in-Law
・ Q-Jacobi polynomials
・ Q-Konhauser polynomials
・ Q-Krawtchouk polynomials
・ Q-Laguerre polynomials
・ Q-LAN
・ Q-learning
・ Q-Less


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Q-Games : ウィキペディア英語版
Q-Games

Q-Games, Limited is a video game developer based in Nakagyō-ku, Kyoto, Japan〔"(Q-Games Contact )." Q-Games. Retrieved on September 17, 2010. "Arte Oike 3F Oshinisinotouin-cho 612 Nakagyo-ku, Kyoto, Japan 604-0042."〕 which works closely with both Nintendo and Sony.〔
==Foundation==
Q-Games was founded by Dylan Cuthbert,〔(N-Sider.com: Dylan Cuthbert )〕 who previously worked at Argonaut Software and helped create ''Starglider'' and ''Starglider 2'' for Argonaut Software, then gave programming assistance to ''X'' and the first ''Star Fox'' for Nintendo. He also developed ''Star Fox 2'' to completion before heading off to work at Sony America to make ''Blasto'' on the PlayStation. After this, Dylan moved back to Japan to work at Sony Japan, where, in early 1999, he developed the Duck in a Bath technical demo (Ducks demo) that showcased the PS2's power to early developers and publishers.〔()〕 Following that, he developed ''Pipo Saru 2001'' and then left Sony to start Q-Games Ltd. in Kyoto in September 2001.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Q-Games」の詳細全文を読む



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