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・ Qonan Qaran
・ Qonaqkənd
・ Qonaqkənd, Quba
・ Qonaqkənd, Shamakhi
・ Qonaqlı
・ Qonggyai County
・ Qonggyaixoi
・ Qonja
・ Qonliko‘l District
・ Qonqor
・ Qontext
・ Qontis
・ Qoo
・ QOOB
・ Qoob chip
Qoole
・ Qooneey
・ QOOP
・ Qoorlugud
・ Qoornoq
・ Qoornuup Qeqertarsua Island
・ Qooxdoo
・ Qoph
・ Qoph (band)
・ Qopiwini
・ Qoppoz
・ Qoqaani
・ Qoqani
・ Qoqmončaq language
・ QOR


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Qoole : ウィキペディア英語版
Qoole
Qoole, short for Quake Object Oriented Level Editor, is a level editor for video games based on the Quake engine, and was developed by Lithium Software.〔(【引用サイトリンク】title=Qoole for Quake II, Quake & Hexen II - from CD-ROM Access )〕 Among the supported games are the original ''Quake I'' and ''Quake II'', ''Hexen II'' and ''Half-Life''. It was originally sold on a CD-ROM,〔 but the source code was eventually released under the GPL v2.
Qoole uses a brush-based method to construct new maps, in which monsters, items and lights can be placed,〔http://people.bath.ac.uk/pnr20/Publications/rich99a.pdf〕〔(An Error Occurred Setting Your User Cookie )〕 or any of the on-board prefabs.〔(【引用サイトリンク】title=Genesis 3D University: level editing )〕〔(【引用サイトリンク】title=Quake 2 \ Tastyspleen / Level Editors )〕 It can import individual textures from WAD files, and can convert maps from one game to another. It has 2D and 3D views in which the map can be edited,〔〔(【引用サイトリンク】title=Qoole Editor Basics )〕 and it supports Glide API and OpenGL for rendering the views.〔(【引用サイトリンク】title=The Qoole review )〕〔(【引用サイトリンク】title=Public Beta of Qoole 99 )
In the past, Qoole had an IRC channel where Qoole-specific classes and tutorials were taught.〔(【引用サイトリンク】title=Qoole Review )
A port of Qoole to wxWidgets is actively being worked on: (wxqoole ).
== References ==


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Qoole」の詳細全文を読む



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