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Quatrochess
Quatrochess is a chess variant for four players invented by George R. Dekle, Sr. in 1986. The board comprises 14×14 squares minus the four central squares. Each player controls a standard set of sixteen chess pieces, and additionally nine fairy pieces. The game can be played in partnership (two opposing teams of two) or all-versus-all. Quatrochess was included in ''World Game Review'' No. 10 edited by Michael Keller. ==Game rules== The illustration shows the starting setup. White moves first and play proceeds clockwise around the board. Teammates sit in opposite corners in partnership games. The squareless center may not be moved to or through; however, it may be jumped over by pieces that leap (knight, chancellor, archbishop, camel, and giraffe). The king, queen, rook, bishop, knight, and pawn move and capture as they do in chess. Each player's eight pawns are divided into two groups of four: one group moves forward along files, the other along ranks. As in chess, pawns have an initial two-step option, ''en passant'' is possible, and promotion occurs at the board's end. There is no castling in Quatrochess.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Quatrochess」の詳細全文を読む
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