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RakNet
RakNet is networking middleware developed by Oculus VR, Inc. for use in the computer and video game industry. RakNet was originally authored by Jenkins Software LLC. ==Overview== RakNet is a C++ class library that provides UDP and reliable TCP transport. It contains several core systems that rely on the transport layer: object replication; Remote procedure call in C++ using Boost C++ Libraries; VoIP supporting FMOD, DirectSound, and PortAudio; NAT traversal; and Patch . Its source was available without charge for games grossing under $100,000〔. "RakNet - Multiplayer game network engine." RakNet - Multiplayer game network engine. Jenkins Software LLC, 25 Jun 2011. Web. 11 Feb 2012. .〕 allowing use by developers of indie or free/open source games.〔Jenkins, Kevin, and Digitalghost. "RakNet in open source games." RakNet - Multiplayer game network engine. Jenkins Software LLC, 27 July 2010. Web. 11 Feb 2012. 〕 On July 7, 2014, RakNet was bought by Oculus VR who released the source code for PCs, under the BSD licence with a patent granting license.〔 "GitHub for OculusVR/RakNet/LICENSE" 〕
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「RakNet」の詳細全文を読む
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