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SFZero
SFZero or SF0 is a web-based community game invented in San Francisco. It is a type of alternate reality game.〔Berton, Justin. “Flash mob 2.0: Urban playground movement invites participation” (SFGATE ), 4:00 2007.11.10 (article online )〕 SFZero players earn points by completing a wide variety of different tasks, often with a focus on creativity, exploration, community, or performance.〔Blitstein, Ryan. “More Than Zero” SFWeekly, 2006.5.31 (article online )〕 Although the game was originally intended for San Francisco residents, its player base has expanded to include many other locales both in and outside of America.〔Simon, Nina. "Designing Platforms for Co-Creation" in Chapter 8 of The Participatory Museum. CreateSpace, 2010. ISBN 0615346502 (view online edition )〕〔Terdiman, Daniel. “Collaborative gaming takes to the streets” (c net ) 2006.4.14 4:00 (archived article online )〕 SFZero is the creation of Ian Kizu-Blair, Sam Lavigne and Sean Mahan of (Playtime Antiboredom ), a "nonprofit organization dedicated to producing free immersive art games that use new technologies in significant ways."〔〔〔〔 ==Gameplay==
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「SFZero」の詳細全文を読む
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