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SIMNET SIMNET was a wide area network with vehicle simulators and displays for real-time distributed combat simulation: tanks, helicopters and airplanes in a virtual battlefield. SIMNET was developed for and used by the United States military. SIMNET development began in the mid-1980s, was fielded starting in 1987, and was used for training until successor programs came online well into the 1990s. == Origination and Purpose ==
Jack Thorpe of the Defense Advanced Research Projects Agency (DARPA) saw the need for networked multi-user simulation. Interactive simulation equipment was very expensive, and reproducing training facilities was likewise expensive and time consuming. In the early 1980s, DARPA decided to create a prototype research system to investigate the feasibility of creating a real-time distributed simulator for combat simulation. SIMNET, the resulting application, was to prove both the feasibility and effectiveness of such a project (Pimental and Blau 1994). Training using actual equipment was extremely expensive and dangerous. Being able to simulate certain combat scenarios, and to have participants remotely located rather than all in one place, hugely reduced the cost of training and the risk of personal injury (Rheingold 1992). Long-haul networking for SIMNET was run originally across multiple 56 kbit/s dial-up lines, using parallel processors to compress packets over the data links. This traffic contained not only the vehicle data but also compressed voice.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「SIMNET」の詳細全文を読む
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