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Words near each other
・ Sameer Suneja
・ Sameer Thahir
・ Sameer Verma
・ Sameer Yasir
・ Sameer Zia
・ Sameera
・ Sameera Al-Bitar
・ Sameera Aziz
・ Sameera Moussa
・ Sameera Perera
・ Sameera Reddy
・ Sameera Saneesh
・ Sameera Sullivan
・ Samegai Station
・ Samegai-juku
SameGame
・ Samegawa, Fukushima
・ Samegrelo
・ Samegrelo-Zemo Svaneti
・ Samegua District
・ Sameh Abdel Rahman
・ Sameh Akram Habeeb
・ Sameh Derbali
・ Sameh El Torgoman
・ Sameh El-Saharty
・ Sameh Fahmi
・ Sameh Maraaba
・ Sameh Naguib
・ Sameh Saeed
・ Sameh Sherif


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SameGame : ウィキペディア英語版
SameGame

is a tile-matching puzzle video game originally released under the name ''Chain Shot!'
' in 1985 by Kuniaki Moribe (Morisuke). It has since been ported to numerous computer platforms, handheld devices, and even TiVo. 〔http://myaccount.mytivo.com.au/tivoservice/samegame〕
==History==
''SameGame'' was originally created as ''Chain Shot!'' in 1985 by Kuniaki Moribe. It was distributed for Fujitsu's FM-8 and FM-7 platforms in a Japanese monthly personal computer magazine called ''Gekkan ASCII''. In 1992, the game was ported as ''SameGame'' to Unix platforms by Eiji Fukumoto, and to the NEC PC-9801 series by Wataru Yoshioka. In 1993, it was ported to Windows 3.1 by Ikuo Hirohata. This version was translated into English by Hitoshi Ozawa, and is still available from his software archive.
In 1994, Takahiro Sumiya ported it to Macintosh. This version has some gameplay differences—three, instead of five, colors—and is probably the most widely distributed of the original series. It was the basis for the ''Same Gnome'' and ''KSame'' variations created for Linux.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「SameGame」の詳細全文を読む



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