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Sculptris is a virtual sculpting software program, with a primary focus on the concept of modeling clay. It entered active development in early December 2009,〔()〕 and the most recent release was in 2011.〔()〕 Users can pull, push, pinch, and twist virtual clay. It is geared toward character sculpting and "organic" models. 3D meshes (.obj) can be imported into the program for further detailing, generating normal and displacement maps. In late July 2010, Sculptris inventor Tomas Pettersson joined the Pixologic team (makers of ZBrush), who have taken over Sculptris development.〔(Sculptris' now under Pixologic banner )〕 He left Pixologic 'a while' before March 2014.〔(News item for March 2014 )〕 ==Functions== * Sculpting * Dynamic tessellation * UV texture painting * Cavity painting 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Sculptris」の詳細全文を読む スポンサード リンク
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