翻訳と辞書
Words near each other
・ Shiv Sangram
・ Shiv Sena
・ Shiv Shakti
・ Shiv Shani Mandir, Dhori
・ Shiv Shankar Singh
・ Shiv Shankaran Nair
・ Shiv Shikshan Sanstha's School (Eng. Med.)
・ Shiv shishya
・ Shiv Shrestha
・ Shiv Singh
・ Shiv Singh Malla
・ Shiv Sunder Das
・ Shiv Thakor
・ Shiv Visvanathan
・ Shiv-Hari
ShiVa
・ Shiva
・ Shiva (1990 film)
・ Shiva (2006 film)
・ Shiva (2008 film)
・ Shiva (2012 film)
・ Shiva (actor)
・ Shiva (cartoon)
・ Shiva (comics)
・ Shiva (disambiguation)
・ Shiva (Judaism)
・ Shiva (Marvel Comics)
・ Shiva (NCIS)
・ Shiva (singer)
・ Shiva Advaita


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

ShiVa : ウィキペディア英語版
ShiVa

ShiVa3D is a 3D game engine with a graphical editor designed to create applications and video games for Desktop PCs, the Web, Game Consoles and Mobile Devices. Games made with ShiVa can be exported to over 20 target platforms, with new export targets being added regularly.
Numerous applications have been created using ShiVa, including the Prince of Persia 2 remake for Mobiles and Babel Rising published by Ubisoft.
With ShiVa 2.0, the next version of the Editor is currently under heavy development. ShiVa users with licenses newer than Jan 1st 2012 are invited to download the beta builds, test thoroughly and provide feedback.〔(【引用サイトリンク】 title=First ShiVa 2.0 beta released! )
==Engine==
Current core engine features include:
* engine runs natively on a wide variety of target platforms, including Mobiles, Desktop PCs, Web Browsers and Game Consoles
* support for both 32bit and 64bit operating systems
* Lua API with native C++ compilation support
* industry standard plugin architecture that can be used to extend the engine with libraries like NVIDIA PhysX, F-Mod, and ARToolKit
* rendering in OpenGL, DirectX 9 or 11, and OpenGL ES modes
* realtime point and directional lights with screen space blurred cascaded shadow maps
* full lightmap control (UV2, import, export, built-in shadow mapper with Ambient occlusion support)
* Material overrides, particle systems and Polygon Trails
* post processing effects like Bloom, Depth of Field, Motion Blur and Camera Distortion
* realtime mesh modification API with morphing support
* chunked terrain and ocean rendering
* ODE physics with compound bodies
* local and remote video, texture and content streaming
* 2D HUD system for on-screen information displays
* multiple viewports and scene cameras
* several stereoscopic 3D rendering modes with Oculus Rift support
* Built-in XML API and file exchange
* network API for Multiplayer games, best used in connection with ShiVa Server
* Stereo audio and 5.1 surround sound for 3D sound effects

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「ShiVa」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.