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Silpheed
is a video game developed by Game Arts and designed by Takeshi Miyaji. It made its debut on the Japanese PC-8801 in 1986, and was ported to the Fujitsu FM-7 and MS-DOS formats soon after. It was later remade for the Sega CD and has a sequel called ''Silpheed: The Lost Planet'' for the PlayStation 2. ''Silpheed'' is the name of the spacecraft that the player controls. Like many shooter games, the story involves using the Silpheed as Earth's last effort to save itself from destruction by a powerful enemy invasion. The original 1986 PC-88 version used 3D polygonal graphics on top of a tilted third-person backdrop.〔http://www.silpheed.org/silpheedPC.htm〕 The 1993 Sega CD version later used pre-rendered computer animation as a full motion video background, a technique previously used by the Namco System 21 arcade game ''Galaxian 3'' and later the Sega CD version of ''Starblade''. == Computer versions == The original Silpheed game was created for the PC-8801, and released on December 5, 1986. Another version for the FM-7 was released on March 3, 1988. In the same year, the game was brought to the United States for the first time by Sierra On-Line who ported the game to PCs and other platforms. The storyline is that in the future (no date is specified, though 3032 is referred to as the date when an alien ship was discovered that led to rapid technological advancement and allowed humans to colonize outer space) a terrorist named Xacalite has stolen "planetary buster" missiles and a battleship named Gloire and the fleet is not close enough to Earth to get there before Xacalite destroys it, so the supercomputer Yggdrassil orders the experimental SA-08 Silpheed fighter to be used to destroy Gloire.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Silpheed」の詳細全文を読む
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