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SoundRenderer is a spatialized audio rendering plugin for Maya to simulate 3D-positional audio. It can be used to create a multichannel audiotrack from many mono wav-files positioned in the scene for later synchronization with the rendererd video. The plugin uses the audiofiles set up in the 3d scene and renders them to a variable number of channels (mono, stereo, 5.1 etc.). To simulate a realistic surrounding, it uses several realworld effects: * distance-delay * doppler-effect * air-absorption * panning ==Nodes== There are two different kinds of nodes available. The speaker nodes can be linked to wav-files which are triggered either by a keyframe or an expression, but can also be looped (for constant environmental sounds). The listener node can contain a variable number of speakers and offers a customization of the different effects and their precision. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「SoundRenderer」の詳細全文を読む スポンサード リンク
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